This is a development diary mostly for my own benefit and a way of logging the work done on Froast Chicken.
Froast Chicken is being programmed using GameMaker 8.0.
The idea, GameMaker programming, music made with Orgmaker and concept are the brainchild of myself, Andy Chadwick.
Sprite-work is being created by Cassy DeCap and once demo complete, development will be passed to Steve Roberts who will adapt the game with a language suitable for xbox live arcade alongside the GameMaker release.
Thats the mission plan! Will Froast Chicken make it to xbox live indie games? Only time will tell (but yes it will, it definately will)